Veins VLC

Realistic Simulation of Vehicular Visible Light Communication


Recent advances in Light Emitting Diode (LED) technology have lead to the adoption of LEDs in exterior automotive lighting. The fast switching property of LEDs allows data transmission over the visible light medium; If combined with adequate receivers, e.g., high frequency photodiodes, camera image sensor, Vehicular Visible Light Communication (V-VLC) becomes possible.

Veins VLC extends Veins vehicular network simulation framework with channel models for V-VLC. It enables the investigation of different aspects of V-VLC networks, including a range of different applications (e.g., platooning), higher layer protocols (e.g., medium access) and heterogeneous networks combining V-VLC and IEEE 802.11p DSRC.

If you are using Veins VLC (or components of it) we would appreciate a citation:

  • Agon Memedi, Claas Tebruegge, Julien Jahneke and Falko Dressler, "Impact of Vehicle Type and Headlight Characteristics on Vehicular VLC Performance," Proceedings of 10th IEEE Vehicular Networking Conference (VNC 2018), Taipei, Taiwan, December 2018. Best Paper Runner Up Award [DOI, BibTeX, PDF, More details]
  • Agon Memedi, Hsin-Mu Tsai and Falko Dressler, "Impact of Realistic Light Radiation Pattern on Vehicular Visible Light Communication," Proceedings of IEEE Global Communications Conference (GLOBECOM 2017), Singapore, Singapore, December 2017. [DOI, BibTeX, PDF, More details]

Source Code

The source code can be found on GitHub.


Veins VLC 1.0

Veins VLC 1.0-alpha1

  • Removes Veins VLC from the vanilla Veins source tree.
    Now Veins VLC should be used as an external dependency project with Veins.
  • Adds a dummy MAC implementation for V-VLC.
  • Fixes counting of collisions in the DeciderVlc (thanks to Max Schettler).
  • Based on Veins 5.0-alpha2 (support OMNeT++ 5.5.1 & SUMO 1.2.0).

Veins VLC 0.4

  • Introduces LsvLightModel to model headlights (low beam and high beam) for different vehicle types.

Veins VLC < 0.4

  • Introduces the EmpiricalLightModel to model V-VLC for Veins.
  • Example scenario can be found under the /examples/veins-vlc subdirectory.
  • Based on the vehicle-obstacles branch of Veins 4.6 (require OMNeT++ 5.1.1 & SUMO 0.30.0).